All Bosses in Mortal Shell 2
Every boss, where it waits, and what beating it pays out. Each one gates something — a Shell, a Seal, a lever — so this doubles as the order the game expects you to take them in.
46catalogued
106things they drop
41/46with art
| Bloodcursed Lithopod | Gloomshade Grove, Fainweald | Citadel Gate Lever, Coins, Gloom |
| Bor, the Deluded Monarch | Cleanse the Abbey Entrance Beacon | Glimpse, Monarch's Vestige, Gloom |
| Caged Grisha | Mornefrost Grave | Grisha Remnant, Fusillade Stone, Coin, Gloom |
| Circle of the Grasping Root | Rootwater Hollow, through the Seeping Mire beacon | Gloom, Coin |
| Droeg, the Conquerer | Conquered Temple | Conqueror's Reward, Gloom |
| Gloombound Legion | Cleanse the Hangman's Scaffold Beacon in the Prisoner's Domain Gate | Gloom |
| Gloombound Ritualist | Sunken ground past the Village Outskirts beacon | Gloom |
| Gloombound Wraith | Forbidden Archives | Glimpse, Curseblood Stone, Gloom |
| Great Arbiter of Flesh | Widow's Overlook | Gloom, Glimpse, Arbiter's Prize |
| Grisha | Found deep inside the Flooded Village dungeon past the small arena. | Gloom, Synaptic Vessel, Grisha Remnant |
| Hexapod | Withered Shoals | Hexapod Core, Gloom |
| Infested Miner | Burrowkin Dwelling, Ruins of Mammon | Glimpse, Ventrium, Laterite, Dorsalite, Wretchcaller's Stone, Coins, Gloom |
| Isaac, The Scholar-Prince | Ashen Sanctum | Scholar's Wormstone, Gloom |
| Lucian, the Thirsting Knight | The Hidden Keep | Glimpse, Serpent Stone, Gloom |
| Magdalena the Lady of the Woods | Sunken Village | Gloom, Magdalena's Memento |
| Malborn Offspringendgame | The tower it patrols, beneath Marrow Keep | — |
| Nameless Captive | Prisoner's Domain | Captive's Scabstone, Gloom |
| Orrem, the Discarded Golemendgame | Beneath Marrow Keep, guarding one of the three infection points | — |
| Pale Grisha | Found in the Grisha Hunting Grounds | Revered Gland, Grisha Remnant, Gloom |
| Prophet of Profane Infinities | Obsidianite Mines | Obsidian Hammer, Paradoxical Scripture, Coins, Gloom |
| Rabid Grisha Pack | Found at the bottom of the Holding Cells dungeon | Grisha Remnant, Inflamed Clawstone, Gloom |
| Sariel, the Endless | Initially found on the platform north of the Chamber of Becoming and moves inside the chamber during 2nd phase. | Gloom, Glimpse, Clockwork Scythe, Sariel the Endless |
| Servants of the Scholar Prince | Cleanse the Citadel Atrium Beacon in the Faded Citadel | Gloom |
| Sester Secundus | Revenant Graves | Glimpse, Sester's Censer, Gloom |
| Solnir, the Gloom Seeker | Cleanse the Faded Citadel Gate Beacon | Glimpse, Solnir Shard, Gloom |
| Starved Harridan | Found south of the Castigator's Keep Beacon | Voltaic Essence, Voltaic Amber, Gloom |
| Strange Grisha | Found in the Withered Shoals | Grisha Remnant, Strange Remnant, Gloom |
| Stray Sesters | Cleanse the Sester's Gate Beacon | Black Needle, Sester's Crest, Gloom |
| Subjugated Guardian | Sentry's Grave | Ballistazooka, Coins, Gloom |
| Tainted Vestige | Hidden cave off the Disciple's Grotto | Gloom, Burnt Effigy |
| Tar Golem | Disciple's Grotto | Vatra's Seal |
| Tarblighted Stoner | Sanguine Caverns | Tarred Fragment, Gloom |
| The Foul Passengerendgame | Pulled out of Zmey, the Unbidden | — |
| The Lost Child | Sanguine Caverns (Gate) | Lost Clotstone, Gloom |
| The Monolithendgame | Beneath Marrow Keep, guarding one of the three infection points | — |
| The Wandering Shepherd | Farm compound across the bridge from the Sunken Village beacon | Gloom, Sheephead Totem |
| The Warden | Citadel Of Penance | Gloom, Eredrim the Venerable |
| Tishina's Confessor | Prisoner's Domain | Confessor's Keepsake, Gloom |
| Twin Sesters | Sester's Bastion | Black Needle, Sester's Crest, Gloom |
| Tyrant's Sycophants | Cleanse the Ovate's Chamber Beacon in the Conquered Temple | Gloom, Coin |
| Urrig, the Executioner | Found in the Conquered Temple past the Winterglass Lake Beacon | Warden's Stone, Gloom |
| Vellen, High Lord of Mammon | Royal Crypt of Mammon | Glimpse, Gloom |
| Viletongue Batushka | Cleanse the Castigator's Keep Beacon | Glimpse, Sage's Gate Lever, Viletongue Hedron |
| Vrago, Solikar Champion | Abandoned Shrine | Voltaic Crown, Gloom |
| Vrannic the Grand Illusionist | Hall of Illusions, through the Mushroom Village Gate beacon | Volatile Fragment, Glimpse, Gloom |
| Zmey, the Unbiddenendgame | Beneath Marrow Keep, once all three branches are severed | — |
How boss fights work
A boss is not a health bar you outlast. Health and Break run as two separate meters, and the second is the one that ends fights: land your Seal's defence at the right moment, fill the Break meter, and the opening you get is a Riposte that costs the boss more than a minute of chip damage would.
Almost every boss gates something — a Shell, a Seal, a lever, a weapon — so the drops list is also the progression map. If you are stuck on where to go next, the boss you have not beaten is usually holding it.
Learn the Seal, not the bossGuard, Parry and Harden each have a different window. Most fights that feel impossible are a timing you have not settled on yet.
The ending is in this listFive of these are endgame bosses and every one is tagged. Nothing about the last hours of the game is stated in a row you did not open.
Some fights are scriptedAt least one boss ends in a cutscene whatever you do. Losing is not always losing.






































